• How to plan a session
    • What should be planned
      • Enemies
      • NPCs
      • Locations
      • Traps
      • Puzzles
    • What should not be planned
      • Dialogue for the most part (except for monologues)
      • How to beat X (you should know some weaknesses)
    • Using Roll20
      • Navigating maps
      • Adding tokens
      • Using Layers
  • How to run a session
    • Using Roll20
    • Macros
    • Using the Dice
    • Roleplaying
  • How not to f*ck up a session
    • Avoid railroading for the most part (except when the party is completely off-track)
    • You have to roll with the punches
    • Improvise
    • When in doubt, ask for a die roll