- How to plan a session
- What should be planned
- Enemies
- NPCs
- Locations
- Traps
- Puzzles
- What should not be planned
- Dialogue for the most part (except for monologues)
- How to beat X (you should know some weaknesses)
- Using Roll20
- Navigating maps
- Adding tokens
- Using Layers
- How to run a session
- Using Roll20
- Macros
- Using the Dice
- Roleplaying
- How not to f*ck up a session
- Avoid railroading for the most part (except when the party is completely off-track)
- You have to roll with the punches
- Improvise
- When in doubt, ask for a die roll