• Party travelled to Suurra, the town outside the Teleportation Dungeon
  • Tittlin got a quote for a grave - just in case
  • Met a Retriever, who sketched identifying marks on adventurers
    • gave some tips for the dungeon
      • Red teleporters are random - if someone steps on one, don’t follow 
      • Purple teleporters are one-way or two-way - always go to the same spot
      • The path deeper is all two-way teleporters
  • The townspeople seemed tired and listless - a result of the “Curse of the Dungeon”
    • Only the grave keeper and the Retriever were unaffected
    • 5-0-13 figured out that the breastplate on Ealdwig’s statue was enchanted - and that the Retriever had sketched down the runes
      • purchased a copy
  • Dove into the dungeon
  • Spesof got teleported
    • Blew his signal whistle
    • Tittlin drank his potion of Cloud giant strength and is attempting to break down the wall